

I think it has the potential to be a very useful input source if combined with HMDs (they provide a mount for it and, of course, it is similar technology to that used by Microsoft's Hololens). He has most recently been experimenting with emulating HTC Vive controllers using an Arduino, a BNO055 9-axis orientation sensor, and a Leap Motion unit. Use the Leap Motion VR Developer mount accessory plus Leap Motion’s. The Leap Motion Controller captures the movement of users’ hands and fingers so they can interact naturally with digital content. If you experience issues with calibration, this video will help. Accessory for the Leap Motion Controller that enables hand tracking experiences on Windows PC VR headsets such as the Oculus Rift and HTC Vive. Description Leap Motion Controller + VR Headset Mount Bundle Features highly accurate hand and finger tracking with near-zero latency Leap Motion worlds. Click Settings from the new Leap Motion system tray icon, go to the Troubleshooting tab, and select Recalibrate Device.

#Leap motion as vive controllers update
I am going to be using it for doing some research in machine learning for sign-language recognition. One person working with VR control is Florian Maurer. My Device Manager shows the 'Leap Motion Controller' device under Cameras, and the update driver says it is up to date. Download the Orion SDK and run the installer bundled with the package. I think for a developer who wants to experiment with the technology (not necessarily for game applications) it is worth it. This makes it more difficult to implement.
#Leap motion as vive controllers pro
Itch.io has a handful of Leap Motion VR apps as well. The Vive Pro has a front-facing camera precisely where the Leap Motion Controller would normally sit.
